Hopefully it doesn’t look too bad, I’m not a designer
The design is probably going to change a bit until I release the game.
Posted via web from HaiColon
Hopefully it doesn’t look too bad, I’m not a designer
The design is probably going to change a bit until I release the game.
Posted via web from HaiColon
(Don’t mind the sluggish animations, having two Google Wave clients open AND recording a video of that size was too much for my computer, normally the animations are all smooth even on a netbook)
Posted via web from HaiColon
Here is Match them colors running inside of Google Wave in Firefox 3.5:
(If the video shows an error message, turn on HD. Some mysterious YouTube error… ^^)
I’m working on the Wave integration and on multiplayer game modes now, then the game is ready for a beta release.
Posted via web from HaiColon
I’ve been sick for a month so I apologize for the lack of updates. Business will continue as usual now
A few days ago I got interested in Processing.js, which is a port of the Processing language to JavaScript + Canvas. Processing is a language based on Java and Processing.js lets your Java code run inside of a Webbrowser by using the new HTML 5 canvas element for display of animations without the need for any kind of plugins. If I would have to describe it, I would say it’s like Flash, but instead of having to pay hundreds of euros every year to develop for it, it’s completely free (and runs fine on Mac and Linux which sadly can’t be said for Flash).
I instantly saw the potential this has for developing Google Wave gadgets (and especially games) and as a small test project I developed a “Hangman” game with it, playable without Wave here: http://www.geekologic.com/hangman/. The Wave version isn’t finished yet because of an issue with displaying text with Processing.js when used in a gadget. Apart from the text issue (which makes the game unplayable in Wave for the moment), it does run fine in Wave though. You can add it to a wave via this url: http://www.geekologic.com/hangman/hangman.xml
Yesterday then I decided to completely rewrite MatchThemColors, the match-3 style game I started developing for Wave a couple of months ago. I hadn’t worked on it for quite a while. Processing.js made programming the game a whole lot easier which is why I was able to completely rewrite everything I had done yesterday and was also able to add falling blocks which the original version didn’t have. The Wave integration for this type of game is a bit complex so that will take me some time but I plan to have a beta version, playable in Google Wave with multiple players, ready in a few days (never trust my release dates though ^^).
Here’s a short video of the current version of the game running inside of the Safari 4 webbrowser:
I’ll continue the work on this over the course of the week and will get back to updating the CountColon Google Wave robot next week.